Carom

Carom

Instant

The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.

Draw a card.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Dissension (DIS) Common

Combos Browse all

Legality

Format Legality
Magic Duels Legal
Highlander Legal
Commander / EDH Legal
Unformat Legal
Canadian Highlander Legal
Casual Legal
Penny Dreadful Legal
Leviathan Legal
Oathbreaker Legal
Pauper Legal
Block Constructed Legal
Duel Commander Legal
Tiny Leaders Legal
2019-10-04 Legal
Vintage Legal
Legacy Legal
1v1 Commander Legal
Noble Legal
Pauper EDH Legal
Modern Legal

Carom Discussion

Mondo1212 on Feather The Redeemed

1 year ago

Here ya go, Derrick,

Where is Gamble

Ramp or extra mana

Fellwar Stone , Fire Diamond , Marble Diamond , MindStone, Sword of the Animist , Thought Vessel , Hardened Berserker , Treasonous Ogre , Neheb, the Eternal , Neheb, Dreadhorde Champion Desperate Ritual , Pyretic Ritual , Seething Song ,

Target spells that are dope

Coordinated Assault , Enrage , Otherworldly Outburst is cool and you can loop it if the creature you buff dies making a token, Samut's Sprint , Titan's Strength , Accelerate , Aleatory , Chaotic Strike , Stun , Niveous Wisps , Carom , Formation gives banding which is spicy, Spiritualize , Stave Off , Bathe in Light , Feat of Resistance , Chaos Warp target tokens to get permanets from your deck for free, and is good removal.

Heroic/Prowess Creatures cuz value

Vanguard of Brimaz , Fabled Hero , Tethmos High Priest , Leonin Iconoclast , Arena Athlete , Akroan Line Breaker , Monastery Swiftspear , Soul-Scar Mage , Dragon-Style Twins ,

these are some cards I think you should look at, don't need all and some might not fit exactly but if you like them then put them in. Cut some lands you can go down to 34 if you add in more artifacts, which go great with paradox engine.

Cards I think you should replace: Emerge Unscathed rebound fucks with your commander it exiles them not letting you put them back into your hand; Aurelia's Fury really expensive to get any good use out of it, or if you want protection during your turns run Grand Abolisher or Silence ; Expose Evil is too slow of a draw engine Mentor of the Meek with the tokens you make is better for drawing; Burnished Hart and Solemn Simulacrum are meh, better to go with artifact ramp that can feed the paradox plan, plus artifact ramp is cheaper and faster; speaking of artifacts Boros Cluestone and Boros Keyrune are good flavor options but aren't that good as other artifacts; Inferno Titan and Sun Titan are good creatures but don't fit into the game plan as well better to put things that help with the gameplan.

5dollarMTG on $5 Tandem Heroes

1 year ago

I have to say lagotripha, this may be the first time anyone's ever recommended Carom ! It wouldn't be terrible in this deck, but I think Defiant Strike and Emerge Unscathed are doing the same work at a cheaper rate, and are all-around better cards.

lagotripha on $5 Tandem Heroes

1 year ago

This is gonna sound kinda weird, but have you tested Carom ? Its a useless card anywhere else.

raefgall on Orzhov Syndicate

2 years ago

Here are some ideas for the defensive options you mentioned:

Utter End and Anguished Unmaking are some good targeted removal options. Ashen Rider and Angel of Despair do the same thing on creatures.

Blind Obedience gives you another offensive and defensive option. Ghostly Prison, Sphere of Safety, and Koskun Falls work well together to tax your opponents to prevent large strikes.

For this type of deck, Exsanguinate can be another good aggressive card / finisher.

There are a couple cards that I would consider removing:

Contaminated Bond and Shadow Lance are very limited options, since they only effect one creature.

Castigate and Cry of Contrition only target a single player as well.

Carom and Shred Memory don't seem to do much. Tendrils of Corruption is an expensive, single target removal against one creature.

TyroMaven on G/W Heroic Tale

4 years ago

heading textFind more cheap Instants that will target your Heroic creatures as well as allow you to draw a card.

Angelic Gift, Swift Maneuver, Viridescent Wisps, Wildsize, Carom, Bandage, Aggressive Urge, and Tel-Jilad Defiance.

The best Heroic trigger, IMHO, is Warriors' Lesson.

Also consider Inspiring Call.