Brood Butcher

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Brood Butcher

Creature — Eldrazi Drone

Devoid (This card has no color.)

When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

, Sacrifice a creature: Target creature gets -2/-2/ until end of turn.

meME12 on help me with my morophon eldrazis please!

3 years ago

Hmmm, I do think that the amount of colorless creatures (that are eldrazi compared) compared to "colored" eldrazi is not enough. Notice that Morophon, the Boundless , reduces the cost by WUBRG and any colorless eldrazi will not cost less. But the deck functions, and works AMAZING WITH Jodah, Archmage Eternal , and Fist of Suns . I would recommend some more tutors to get out combo pieces along with some nice card draw. The deck is rounded out but... it could do with some tweeks. Conduit of Ruin may be a colorless eldrazi but can make things cost less that are colored, Ugin, the Ineffable , Forerunner of Slaughter , and Flayer Drone , both do wonders... Forsaken Monument even buffs your "colored" eldrazi because of the devoid mechanic. Ulamog's Nullifier and Brood Butcher both can do wonders, Dryad of the Ilysian Grove and Dust Stalker , are great... Eladamri's Call , Vampiric Tutor , and Enlightened Tutor all work great, Bring to Light is also great as well.

bushido_man96 on Welcome to the Grismold Family Vacation!

3 years ago

Thank, IrateWarrior. I think I might have gone too ham on the Eldrazi that bring in scions and spawns. There are some good ones, to be sure, but some of the higher CMC ones are probably not worth running. Phyrexian Plaguelord is probably a straight upgrade to Brood Butcher, and is a free sac outlet to boot.

Then, there's the removal suite I'm concerned about, namely, the Fleshbag Marauder crew. I'm not sure they'll work as well as I think they will. Some better utility spells like Return to Nature and such might be better fits.

Thoughts?

bushido_man96 on Korvold sac sac baby

3 years ago

I like cards like Brood Butcher, but I think Phyrexian Plaguelord might be better in that spot, as it's a free sac outlet. Just a bit more efficient, I think. Also, Awakening Zone and From Beyond are great. Also, Animation Module. This card is an all-star.

CrimsonWings3689 on The Swarm

4 years ago

Recommendations at 112 cards in decklist:

Cards to remove:

Kodama's Reach - Cultivate is the cheaper of the 2 ($ wise) and the deck can likely only support one of the 2 with how few basics you're running.

Crucible of Worlds - unless you're playing in a land destruction heavy meta, you're only likely going to benefit with this versus mill or forced discard. You're not running fetchlands so it's utility is very limited.

Illusionist's Bracers - while you have more than a handful of creatures with abilities you could double up on, the equip cost plus those activations is somewhat prohibitive. If your commander was still Sliver Queen, it would make more sense. As is it seems like an overly complicated way to double up on your effects.

Questionable Inclusions:

Rings of Brighthearth - potentially works with Barrage Tyrant, Each activation of the tap ability Gruesome Slaughter grants your colorless creatures, Idol of Oblivion, Brood Butcher, Deepfathom Skulker, Drowner of Hope, Eldrazi Displacer, Essence Depleter, Sliver Queen, Spawnsire of Ulamog, Ugin, the Ineffable, and Golos, Tireless Pilgrim. ---- Doubling World Breaker's ability doesn't make sense. With each ability costing a minimum of 2 (minus Gruesome Slaughter's activations), and up to 7, that extra 2 is going to add up fast.

If it's worth it for you for the 11-12 cards that have the abilities, that's one thing. but I would keep it as a tentative for right now with needing to cut 12 cards from the total list (9 if you cut the 3 mentioned above)

CrimsonWings3689 on The Swarm

4 years ago

To Remove:

Extricator of Sin  Flip - easily one of the least impactful cards you have and you have 9 to cut.

Abstruse Interference - a 3 mana Force Spike/Mana Tithe seems bad, even if the upside of getting a creature token is there.

Otherworldly Outburst - Like Extricator, a 3/2 is unlikely to make a very big difference.

Isochron Scepter - with 109 cards in deck right now, there are only 4 cards that could even meet the criteria to use this. Fall of the Titans won't work because this won't let you pay alternative costs.

Planar Gate - quite expensive, and while awesome, you would get more mileage out of something like Ugin, the Ineffable, since your Devoid spells are technically colorless. It would benefit your artifacts as well as your Eldrazi. His activated abilities are nothing to sneeze at either.

Rhystic Tutor - someone is going to pay the 2... if you could pick the opponent, different story. As is, it's unlikely to ever resolve. you would be better off with something like Vampiric Tutor if you were going for another tutor effect, but that one is rather pricey as well.

Shard Convergence - Have this be something like Cultivate or Kodama's Reach to make sure that you can cast your spells sooner.

From Beyond - very slow for what it does, not sure it's worth it in the long run.

Endless One - a big mana sink with no keywords or activated abilities is underwhelming.

Desolation Twin - the 10/10 token is only on cast, so if there are any effects that would reanimate it, put it into play, etc that happen to go off, it's just a vanilla 10/10. For 10cmc, you would be better off running either version of Kozilek or Ulamog.

Emrakul's Evangel - I didn't realize that the condition to get the 3/2's required "non-eldrazi" to be sacrificed. It's a non-bo with the deck.

Cards to consider:

Void Attendant - Mana sink to potentially get more scion tokens.

World Breaker - a recurrable threat that exiles permanents.

Essence Depleter - Mana sink to lifegain/drain someone.

Grip of Desolation - 2 for 1 removal spell.

Ruination Guide - Colorless, front-end creature pump.

Sire of Stagnation - Jerk card for jerks. Slows opponents down or exiles their fuel. slows them down either way to give you more time to amass your army.

Spell Shrivel - This is a counterspell that's better than the one you have in the list currently (Abstruse Interference).

Call the Scions - Similar to Awakening Zone and From Beyond it gives you 2x 1/1's for 3cmc all at once.

Cards to Add:

Herald of Kozilek - cost reduction for your deck.

Swarm Surge - Colorless creature pump and First Strike.

Smothering Abomination - Card draw for sac'ing a token on upkeep.

Brood Butcher - turns your tokens into removal for BG to -2/-2 something.

Deepfathom Skulker - lets you draw for each attacking creature you control that connects with a player.

shwanerz88 on Prossh, Skyraider of my Friends

5 years ago

Alright update 2

Additions: - Brawn - Smothering Abomination - Champion of Lambholt - Pitiless Plunderer - Beastmaster Ascension - X5 Forest

Cuts: - Wild Pair - Scute Mob - Rot Shambler - Brood Butcher - Domri Rade - Vivid Grove - Vivid Marsh - Zoetic Cavern - Khalni Garden - Fertile Thicket

Wight, monitor and sudden demise I decided to keep for now simply because I do not have better options at the moment.

shwanerz88 on Prossh, Skyraider of my Friends

5 years ago

All solid choices, Thank you for your help it is greatly appreciated.

Some of the cards that are currently on the chopping block for me:

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