Benalish Honor Guard

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Benalish Honor Guard

Creature — Human Knight

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

railbones on Sword tribal

2 years ago

Diamond Knight is probably pointless in a 3 color deck, especially one with so many colorless cards. Id also say that Benalish Honor Guard won't be too helpful considering you only have 5 legendary creatures including your commander, itll be hard to actually draw them in the 99. Id suggest a Puresteel Paladin and Fighter Class for more equipment support, and Wintermoor Commander for some knight renforcement. Also some more ramp like the boros, orzhov, and rakdos signets, mana issues could shut down ur deck really quick. I also made sure most of the cards i recommended had swords in the art to not stray from the deck's idea.

berryjon on Knights!

4 years ago

I'm seeing a lot of budget and Standard choices, so I would suggest Temple of Silence in place of the Guildgate. After that, Knights are a common tribe, so keeping in mind cheapness - Arvad the Cursed , Benalish Honor Guard , Benalish Knight , Benalish Marshal , Blood-Cursed Knight , Danitha Capashen, Paragon , Dauntless Bodyguard , Knights of the Black Rose (maybe) and Valiant Knight .

SMASHER101 on Knights n ponies

5 years ago

Play more 4-ofs. Take out ALL VANILLA CREATURES. ALL OF THEM!!! Take out Healing Grace take out Benalish Honor Guard and take out danitha because you dont have enaugh auras and equipment. try to cut anything that costs 5 or more when you take out sol ring. This deck needs 4 each of Accorder Paladin Knight Exemplar Silverblade Paladin and History of Benalia. You cant run 2 colors with only 2 tapped lands also. If you are going multicolored you shpuld idealy only have 5 lands that don't tap for both colors. For mono white I would play that mono colored knight from dominaria that gives all your creatures +1/+1. All modern decks that are white should have 4 path to exile.

garruk3 on B/W legendary Knights

5 years ago

You got an Ajani foil promo? That's luck right there. I would take out Eviscerate, Gideon's Reproach and Cast Down and replace them with Murder (and put Cast Down on the sideboard to sideboard in when you see a deck without legendary creatures). If you are focusing on having a lot of legendary creatures in this deck, then I would add 2 more of Benalish Honor Guard, as that thing can be scary with a ton of legendary creatures on the battlefield. I don't really think that Cabal Paladin is really that good, so I would take that out if I were you. I would also take out Urgoros, the Empty One (a 4/3 for 6 mana doesn't sound to good, and his ability is meh). Arvad the Cursed is really good in this deck, but I would only have 2 of him in here because you don't want 2 of the same legendary in your hand. Zhalfirin Void should be taken out as you are not running a colorless mana deck. Cabal Stronghold is a little slow for me, but you can keep it in there if you want to. Angel of the Dawn doesn't seem the best as you have to spend 5 mana (which, most of the time, means you can only play that creature) just for a +1/+1 until end of turn. Divest is a good card, but I really think it would be more disappointing to have that be drawn then maybe another knight card in your deck (plus this deck has to get down to 60 cards anyways). I would also get rid of Forsaken Sanctuary for more Isolated Chapel.

TL;DR: Remove: 2 Eviscerate, 1 Cast Down, 1 Urgoros, the Empty One, 1 Arvad the Cursed, 2 Zhalfirin Void, 1 Angel of the Dawn, 1 Cabal Stronghold 1 Divest, 2 Forsaken Sanctuary Add: 4 Murder, 2 Benalish Honor Guard, 2 Isolated Chapel Add (to sideboard): 2-4 Cast Down

Again this is just my recommendation. If you find that some of the cards you are playing with that you feel down have a big enough impact to help you win, then you should take those cards out and add in either a multiple of a card that you know is good in your deck, or try an entirely new card. Sorry that this is long, but I wanted to explain my reasoning for each suggestion. Nice deck you have here (giving it a +1) and good luck at FNM!

garruk3 on B/W legendary Knights

5 years ago

You got an Ajani foil promo? That's luck right there. I would take out Eviscerate, Gideon's Reproach and Cast Down and replace them with Murder (and put Cast Down on the sideboard to sideboard in when you see a deck without legendary creatures). If you are focusing on having a lot of legendary creatures in this deck, then I would add 2 more of Benalish Honor Guard, as that thing can be scary with a ton of legendary creatures on the battlefield. I don't really think that Cabal Paladin is really that good, so I would take that out if I were you. I would also take out Urgoros, the Empty One (a 4/3 for 6 mana doesn't sound to good, and his ability is meh). Arvad the Cursed is really good in this deck, but I would only have 2 of him in here because you don't want 2 of the same legendary in your hand. Zhalfirin Void should be taken out as you are not running a colorless mana deck. Cabal Stronghold is a little slow for me, but you can keep it in there if you want to. Angel of the Dawn doesn't seem the best as you have to spend 5 mana (which, most of the time, means you can only play that creature) just for a +1/+1 until end of turn. Divest is a good card, but I really think it would be more disappointing to have that be drawn then maybe another knight card in your deck (plus this deck has to get down to 60 cards anyways). I would also get rid of Forsaken Sanctuary for more Isolated Chapel.

TL;DR: Remove: 2 Eviscerate, 1 Cast Down, 1 Urgoros, the Empty One, 1 Arvad the Cursed, 2 Zhalfirin Void, 1 Angel of the Dawn, 1 Cabal Stronghold 1 Divest, 2 Forsaken Sanctuary Add: 4 Murder, 2 Benalish Honor Guard, 2 Isolated Chapel Add (to sideboard): 2-4 Cast Down

Again this is just my recommendation. If you find that some of the cards you are playing with that you feel down have a big enough impact to help you win, then you should take those cards out and add in either a multiple of a card that you know is good in your deck, or try an entirely new card. Sorry that this is long, but I wanted to explain my reasoning for each suggestion. Good luck at FNM!

babushkasara on

5 years ago

The version I ended up playing today had 1 Metallic Mimic, no Benalish Honor Guard, only 2 Seal Away, and 2 Cast Out in the mainboard. It worked pretty okay, definitely loved the mimic. My sideboard needs work though because I have stuff in there I won't every actually side in against anything and that's not great.

Acute19 on

5 years ago

You got a solid base. I would drop Benalish Honor Guard and pick up a couple Metallic Mimic. I also recommend Cast Out for removal because the deck is light on one drops so you can just cycle it in search of your land or History of Benalia. In the late game, Cast Out is an awesome top-deck because it can remove artifacts like God-Pharaoh's Gift or planeswalkers or get rid of recursion creatures like The Scarab God or Rekindling Phoenix.

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