Bazaar of Wonders
When Bazaar of Wonders enters the battlefield, remove all cards in all graveyards from the game.
Whenever a spell is played, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is in play.
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|Commander / EDH||Legal|
Bazaar of Wonders Discussion
1 year ago
Didn't mean to get on your case about the mana base - I've just seen people dump a lot of money into mana trying to "fix" underoptimized decks and it makes me cringe. Sorry if I came across as rude.
I found a few relevant cards you might've missed. In particular: Dichotomancy is an even bigger bomb than Eradicate , since it can steal all the creatures from an opponent's deck instead of exiling them. Mimeofacture is similar, but requires an investment of 4 mana per creature. Splinter is an Eradicate that requires an artifact creature. And Verdant Succession works like Remembrance for green creatures, except it brings stuff directly onto the battlefield.
Other (less powerful) options: Bazaar of Wonders , Eye of Singularity , Echoing Truth , Sever the Bloodline , Declaration in Stone , Retraced Image , Bubbling Cauldron , Pack Hunt , and Reflector Mage . If you have some way to copy Spy Kit , Biovisionary and Doubling Chant could also work.
In general, I think the biggest challenge you'll face is that effects synergizing with Spy Kit are kind of all over the place. There's board wipes, removal, staxxy control, creature tutoring... but not a lot of actual finishers. You've got to make room not only for precursors to Spy Kit (draw, ramp, tutors, etc.), but stuff that can win the game.
Maybe focus on one or two archetypes for the cards enabled by Spy Kit, then pick an unrelated win con? Or fill up on stealing/copying effects that can help set up Spy Kit combos but also be used offensively? I don't know... interesting dilemma.
2 years ago
3 years ago
You can use double square brackets around a card's name to link it. It's the easiest way to make sure everyone reading your question understands what's going on: Mana Crypt
Generally, yes. The rules of the game don't restrict how many copies of a particular permanent you're allowed to have at one time, unless it also happens to have the Legendary or World supertype or the Planeswalker card type. Mana Crypt is just a regular artifact.
There may be a few strange cards out there that could restrict the number of Crypts you can have (Bazaar of Wonders is the only one I can think of right now). Certain formats may also restrict how many copies you can have among your deck and sideboard (Crypt is only legal in Vintage, where it's restricted to 1 per deck, and in Commander, which is a singleton format).
4 years ago
Then there's the sort of "preemptive" removal like Extirpate, Memoricide, Infinite Obliteration, Surgical Extraction, Runed Halo, Bazaar of Wonders, Circu, Dimir Lobotomist, Cornered Market, Counterbore, etc.