Arborback Stomper

Arborback Stomper

Creature — Beast

Trample

When Arborback Stomper enters the battlefield, you gain 5 life.

Browse Alters View at Gatherer

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Set Rarity
Kaladesh (KLD) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Rules Q&A

Arborback Stomper Discussion

Strangelove on Roon of the Hidden ETB

7 months ago

Thragtusk > Arborback Stomper

Add Wood Elves , Farhaven Elf , Springbloom Druid and Risen Reef ... Sol Ring ... Definitely add at least 4 more ramp.

There's also Eidolon of Rhetoric and Arcane Laboratory since you like those. Knowledge Pool if you don't like your friends.

Angel of Serenity , like Fiend Hunter , can be used (with its first ability on the stack) with Roon to permanently exile any creature.

Nevermaker . Slithermuse . Reveillark . Evoke is so good with flicker... have to sacrifice? How about flicker it instead!

Soulherder is a must. There's also Panharmonicon , Deadeye Navigator , Mistmeadow Witch and Conjurer's Closet ... Ephemerate ? Pan and Deadeye are tier-1.

Roon is crying for Lightning Greaves /etc.

Try limiting your good-stuff, avoid stacks, and actually winning the game (quickly). Do you want to control and grind the game out? Are there certain combos you prefer? There are so many ETBs to choose from, the best thing you can do with flickering is try to spike. The value will always be there for you; So how are you going to deal 40-120 damage?

griffstick on $5 Budget Beasts

7 months ago

Arborback Stomper seems like the weakest of the bunch.

bud627 on Budget Green Ramp

1 year ago

Thragtusk Isnt to pricey and could probably replace Obstinate Baloth or Arborback Stomper. I personally feel it adds more value. Otherwise I think this is a really good deck.

multimedia on Competitive Desert Tribal (M19)

1 year ago

Hey, looks fun, but not sure if it's competitive. How does this deck beat red aggro? If you can't beat red aggro in Standard then it's pretty hard to be competitive.

Consider Gift of Paradise? It's been one of the best ramp spells in Standard for quite some time now. The 3 life gain is very much wanted to help in aggro matchups. Paradise into Hour is a play that has been done since the beginning of this year. Being able to play Hour turn four and get two Deserts thus creating two Zombies is a way to stabilize in aggro matchups.

Consider Druid of the Cowl? The 3 toughness is wanted with a mana dork right now it's good to block aggro turn two and ramp other turns. 3 toughness means it doesn't die to ETB Goblin Chainwhirler, Shock or Spray. More early game ramp lets you play Hour more consistently. Consider Pelakka Wurm. It's a stabilizer for ramp.

Consider Temur instead of Sultai? Red for Banefire. It's a great spell to use ramp with because it's a win condition that control has a lot of trouble stopping--Negate can't stop a six or more mana Banefire. Abrade gives you a nice removal spell to slow down aggro in the early game kills Chainwhirler or Heart of Kiran without any fuss. It also gives you a main deck answer to artifact graveyard hate or Scavenger. Sweltering Suns and Hour of Devastation are board wipes that can help you in aggro and midrange matchups. Devastation kills Gods and Planeswalkers.

Consider Chandra, Torch of Defiance? She's ramp, shes draw and she's removal. Everything you want for a Planeswalker here.

Consider this creature base:

  • 4x Druid of the Cowl
  • 3x Excavator
  • 3x Wayward Swordtooth
  • 2x Tatyova
  • 1x Multani
  • 1x Pelakka

Consider this other spells package:

  • 4x Paradise
  • 4x Hour
  • 1x Scapeshift
  • 4x Abrade
  • 2x Sweltering
  • 1x Devastation
  • 1x Banefire
  • 1x Mending

  • 1x Karn
  • 1x Chandra


For the sideboard I recommend Arborback Stomper, Glorybringer, Magma Spray for aggro matchups. Negate, Nissa, Vital Force, more Banefire for control matchups and Vivien for white control matchups. For midrange matchups more Devastation, more Tatyova, Glorybringer, Tyrant, Vivien and Sandwurm Convergence.

Good luck with your deck.


BennyBartez on Mono Green Baru

2 years ago
  1. Is Eldrazi Monument a bit risky because it dies after a boardwipe?
  2. Is Worldspine Wurm's casting cost too expensive?
  3. Is Living Hive and Giant Adephage and Gigantomancer too slow/not enough value from the mana investment?
  4. Is 30 basic forest plus 9 non-basic land too little, too many, or ok?
  5. Is Abzan Beastmaster good enough card draw?
  6. Are the lifegain cards needed/good enough? Essence Warden and Arborback Stomper
  7. Is Druidic Satchel too slow and mana intensive?
  8. Is Nissa's Revelation too expensive and inconsistent?
  9. Is Moonsilver Spear a bit counter-intuitive in an anti-flyer deck? It's supposed to synergise with the token creation and a way to fight opponents' flyers.
  10. Should I play Squirrel Nest to combine with my Earthcraft for the infinite squirrel combo, or is that a bit inconsistent and unfair?
  11. Is Whisperwood Elemental any good? It does not synergise with the token creation theme, and has other risks.
  12. Is Whispersilk Cloak any good? it seems and over costed Swiftfoot Boots, but do I need to protect my commander, plus the unblockable might be valid.
  13. Is Archetype of Endurance worth it, as it seems like a not as good Asceticism?

Legendary_penguin_of_death on Paleontologist, The dinosaur excavator

2 years ago

I played 2 matches against your playtester mono red deck. The first match was 1-2 the next was 2-1. I felt lucky to have won. Mono red deck got stuck on 3 lands with a 2-3 four drops in hand for two of the 6 games.

I dont think that I would win matches 50% of the time against mono red but the fact that it only took two matches to beat it is encouraging since it appears to be one of the worst match ups.

Essence Scatter and Prey Upon seem good against mono red and other creature based decks. I will find room in the sideboard.

In the matches I did:

In: 4xDeathgorge Scavenger 2xArborback Stomper

Out: 1xCommune with Dinosaurs 3xUncage the Menagerie 2xEnter the Unknown.

razelfark on Mastermind's Promise

2 years ago

I almost forgot to suggest a sidecard if you have issues with re-animator decks, or blue gearhulks. I suggest adding a copy of Crook of Condemnation. The card can be used to keep cards out of their graveyard and can stop gearhulks from ever getting their targeted spell for recasting. You can maybe take out a Duress or the Arborback Stomper for room.

Glad you liked the previous suggestion of the Ballista. Was worried about the suggestion since it has a bit of a price tag to it. Best of luck with the next tournament.

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