Apocalypse Chime

Apocalypse Chime


(2), Tap, Sacrifice Apocalypse Chime: Destroy all cards from the Homelands expansion. They can't be regenerated.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Homelands (HML) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Apocalypse Chime Discussion

clayperce on So I hate friends....

3 years ago

I do know a few terrible cards though ...

And a few that could be fun(?) depending on the other cards in your Cube ...

And you just gotta run the Band Lands: Adventurers' Guildhouse; Cathedral of Serra; Mountain Stronghold; Seafarer's Quay; and Unholy Citadel

nayrash5 on None

4 years ago

Break Open, if it worked on your guys it would have some playability, as in it turns a 2/2 into something much more terrifying.

Ember Shot I get they were trying to be cautious with red card draw, but really, seven mana, really.

Frazzle Cancel is playable, but not spectacular. Granted this is more splashable, but this also costs a mana more and might not even do anything against certain opponents.

Sky Swallower I know 'Dies to Removal' is a really lame argument, but when this gets tubed you just lose with this almost more than any other creature, no thanks.

Numai Outcast A four mana 1/1 that might get larger in combat, and at that cost it might as well not even have 'Regenerate.'

Apocalypse Chime Part of the 'Hose the Set' cards, this one is double trash because there are so few playable cards in Homeland, and the most famous one is Merchant Scroll, which isn't even something this stops.

Celestial Prism This was probably OK back when it was new, but in this day and age there are so many better colour-fixers.

Juju Bubble Gaining life is generally not great unless it's in a huge burst, and unless you have a whole tonne of mana you aren't doing anything with this will gain maybe 3-4 life. To make matters worse, it has two death conditions so it probably won't even be out for very long.

Cathedral of Serra Not necessarily bad per se, but banding is such a confusing ability, and lets legends band with other legends, because you will of course have a bunch of those in play. There is one for each colour of legends, which is both better and worse than having just one colour have this ability.

I have a whole deck of these really lame cards, which is where I got this list from. :P B45T 3DH 3V4R!