Ambassador Oak


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Common
Duel Decks: Mind vs. Might (DDS) Common
Morningtide (MOR) Common

Combos Browse all


Ambassador Oak

Creature — Treefolk Warrior

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

Ambassador Oak Discussion

gdm1989 on The Old Gods, and the New...

2 years ago

For now remove Ambassador Oak, Pharika, God of Affliction, Quirion Explorer, Taurean Mauler, Kirtar's Wrath

Add something like these cards since it seems you're going more into a warrior theme

Radha, Heir to Keld, Samut, Voice of Dissent, Kresh the Bloodbraided, Boldwyr Intimidator Aggravated Assault, Warstorm Surge, Burgeoning, Exploration, Hero of Bladehold, Brimaz, King of Oreskos

You're going to need some more ramp in this deck I suggest adding the signets and Sol Ring to speed up your army

jonny909090 on Here Come the Elves

2 years ago

Lys Alana Huntmaster
Elvish Harbinger
Priest of Titania
Immaculate Magistrate
Ambassador Oak
Dwynen's Elite
Korozda Guildmage
Vinelasher Kudzu
I would also use more forests, barely any cards are using black mana. You can use the graph to find a better balance.

slaftergames on

3 years ago

A couple thoughts: Bramblewood Paragon seems better to me than Chief of the Scale and Chief of the Edge. I'd consider Winnower Patrol as well, and for that matter Ambassador Oak can be a great way to take advantage of buffs since it produces two warriors and thus also two bodies which receive either the +1/+0 and +0/+1 bonuses conveyed by the chiefs or one counter each from the paragon. Obsidian Battle-Axe is also pretty nasty; gets a really great rhythm going.

Your mana base probably does need a little fixing, but consider also that you can make cards easier to cast by choosing ones with fewer colored symbols in their costs. Replacing Murder with Smother could prove useful in this regard. I also think the proportion of pain lands in this deck is going to prove fatal in some games; you've got eight right now, that's more than a third of your land count. I think you'll need to lose one, two, or maybe all three copies of City of Brass if you don't want to do substantial damage to yourself by tapping lands, given that you've already got several other colored pain lands in the mix. Consider shadow or battle lands; the exact proportions by color and by type depend on whether you take any of the above suggestions into account, but I've got some thoughts either way. I assume your avoiding fetch lands for the sake of the budget?

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