Akroan Line Breaker

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Akroan Line Breaker

Creature — Human Warrior

Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.

Mondo1212 on Feather The Redeemed

4 years ago

Here ya go, Derrick,

Where is Gamble

Ramp or extra mana

Fellwar Stone , Fire Diamond , Marble Diamond , MindStone, Sword of the Animist , Thought Vessel , Hardened Berserker , Treasonous Ogre , Neheb, the Eternal , Neheb, Dreadhorde Champion Desperate Ritual , Pyretic Ritual , Seething Song ,

Target spells that are dope

Coordinated Assault , Enrage , Otherworldly Outburst is cool and you can loop it if the creature you buff dies making a token, Samut's Sprint , Titan's Strength , Accelerate , Aleatory , Chaotic Strike , Stun , Niveous Wisps , Carom , Formation gives banding which is spicy, Spiritualize , Stave Off , Bathe in Light , Feat of Resistance , Chaos Warp target tokens to get permanets from your deck for free, and is good removal.

Heroic/Prowess Creatures cuz value

Vanguard of Brimaz , Fabled Hero , Tethmos High Priest , Leonin Iconoclast , Arena Athlete , Akroan Line Breaker , Monastery Swiftspear , Soul-Scar Mage , Dragon-Style Twins ,

these are some cards I think you should look at, don't need all and some might not fit exactly but if you like them then put them in. Cut some lands you can go down to 34 if you add in more artifacts, which go great with paradox engine.

Cards I think you should replace: Emerge Unscathed rebound fucks with your commander it exiles them not letting you put them back into your hand; Aurelia's Fury really expensive to get any good use out of it, or if you want protection during your turns run Grand Abolisher or Silence ; Expose Evil is too slow of a draw engine Mentor of the Meek with the tokens you make is better for drawing; Burnished Hart and Solemn Simulacrum are meh, better to go with artifact ramp that can feed the paradox plan, plus artifact ramp is cheaper and faster; speaking of artifacts Boros Cluestone and Boros Keyrune are good flavor options but aren't that good as other artifacts; Inferno Titan and Sun Titan are good creatures but don't fit into the game plan as well better to put things that help with the gameplan.

DeepbloodEclipse on VERY Competitive Red/White Heroic

7 years ago

I really like to use Strive cards in my W/R Heroic deck: Launch the Fleet,Desperate Stand, Twinflame. You can effectively target all your heroics with them. Launch the fleet is particularly useful, for it brings out some nice expendable tokens. Also, Akroan Line Breaker is a ridiculusly useful card, another interesting combo I utilize is Anax and Cymede with cards that have Radiance, like Rally the Righteous, Bathe in Light and Wojek Siren for a quite literal board buff and finisher.

becauselogic1 on Pumpy Pumpy [Turn 2-3 Win]

7 years ago

I disagree on the Zada, Hedron Grinders idea. I believe that it will slow the deck down whereas the whole point of the deck is to get a turn 2/3 win. Same goes for the Dragon Fodder because it doesn't get a buff/have alternate win condition, and slows the deck down. However, same can be said about the Akroan Line Breakers. I suggest that you find another option for Akroan Line Breaker. I unfortunately do not have a card for you off the top of my head. Perhaps another infect card would fit the bill.

FinalVerb on Pumpy Pumpy [Turn 2-3 Win]

7 years ago

Awesome idea, Lich_Lord_Jared! I added a couple Dragon Fodders and Zada, Hedron Grinder en lieu of Akroan Line Breaker. I also added a couple Glistener Elfs which are awesome (especially with those turn 2 Assault Strobe wins). Thanks so much for the feedback!

Lich_Lord_Jared on Pumpy Pumpy [Turn 2-3 Win]

7 years ago

A couple Zada, Hedron Grinders, some Krenko's Commands and some Dragon Fodders might be able to take care of your creatures better than the Akroan Line Breakers and Satyr Hoplites could. That way, you can get a swarm of little things out, then you buff Zada and swing with a bunch of monstrous goblin tokens :D

Triton on Alesha, Who Smiles at Weiners

7 years ago

I looked through the choices for Warriors with Heroic, the main one that appealed to me the most was Akroan Line Breaker. I honestly feel having only 3 spells that technically target upon being cast is a bit underwhelming. I do believe Alesha's ability does not trigger Heroic because it is an activated ability. Appreciate the advice though, thanks!

MichaelEscott_99 on Draw and shoot

7 years ago

If you going to add red Heroic cards then I think it best that you either make the deck Red/White Heroic Prowess. Now I don't want to change your deck too much because it your deck, but I think it'll be best to try to make it slightly better. If you don't want to make a Red/White Heroic Prowess deck then we can easily do a Red/Blue one.

Reasons why Red/White (Boros) is better than Red/Blue (Izzet):

(Not going to talk about Red because it in both deck designs. Instead I"m going to talk about the colors (white and blue) and why they best in the decks.)

White-

White is all about Creatures. White spells usually always target their own creatures and add some form of protection whether it be from counters, to protection spells, to even adding abilites like Lifelink, First Strike, etc.

Even creatures that are both red/white have great Value. They pump up other creatures and since they got that hint of red in them you know you going to pack a punch in some way. Take Anax and Cymede + Tajic, Blade of the Legion for instance. Tajic, Blade of the Legion can become a 7/7, and if you combine him with Anax and Cymede that will give him a +1/+1 counter and Trample till end of turn he becomes a 8/8 indestructible trample creature! Now that is what I call bad-ass. Good luck stopping him.

You also have access to cards like:

Phalanx Leader

Favored Hoplite

Chained to the Rocks

Gods Willing

Ajani's Presence

Boros Charm

Dauntless Onslaught

Martial Glory

Aurelia, the Warleader

Assemble the Legion

Fabled Hero

Defiant Strike

Monastery Mentor

Brimaz, King of Oreskos

(I could go on)

Blue-

To be honest doesn't have a lot of good target spells. Only few that I know are pretty good, but not always. Blue does have the advantage of card draw. I'm not much of a 2 color blue player so...yea. In my opinion blue best for it's opinions.

Here some cards that are nice:

Shu Yun, the Silent Tempest

Aqueous Form

Stratus Walk

Battlefield Thaumaturge

Retraction Helix

Also since both decks do have red in them here are some nice Red spells that will just make the decks better:

Akroan Line Breaker

Satyr Hoplite

Madcap Skills

Akroan Crusader

Coordinated Assault

Young Pyromancer

Purphoros, God of the Forge (pure gold with tokens)

Fall of the Hammer

Monastery Swiftspear

Dragon Mantle

Hammerhand

Inferno Fist

and so many more...

Squirrel_of_War on No more loli-gagging

7 years ago

Akroan Line Breaker would be a good fit.

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