Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Absorb Vis
Sorcery
Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
gavriel1136 on ninja deck for brother
4 years ago
I can get more in depth 8f you like, but I've found really high CMC cards with cycling work very well, since you can easily get rid of them for other cards. Try Lay Claim , River Serpent and Absorb Vis as examples. I can show you my own yuriko deck too.
GaryofAshpodel on Esper Cycling EDH
6 years ago
Looks like a fun build! I have a similar deck, and here's some things I would suggest adding:
Dimir Infiltrator/Drift of Phantasms/Dimir House Guard: These guys can all be discarded in order to get important cards to your game plan. I notice you have a lot of spells at CMC's 2, 3, and 4, so they should be a great fit!
Compulsion: You can now cycle any of your cards!
Cast Out: Cycles, and is a versatile removal spell.
Tortured Existence: All you need is one creature in your graveyard and one creature in your hand to get an insane amount of discard triggers with this card. It's a lot of fun!
Phyrexian Reclamation: This can get back a good creature, or at the very least allow you to cycle something again in a pinch.
Spirit Cairn: Another good token maker on discard in case you feel you need more benefits when you do cycle.
I've suggested 8 cards to add. If I was going to suggest as many to cut, here's what I would say:
Unburden: One player having to discard two is not very helpful in a multiplayer game. This will mostly just make one person your enemy.
Lurching Rotbeast/Sanctum Plowbeast/Winged Shepherd/Djeru's Renunciation: These will mostly end up being part of the deck simply because you can cycle them, which is a good sign that there are better options.
Absorb Vis: Same problem as Unburden. If you want to make one opponent your enemy, great. Otherwise, it exists because you can cycle it.
New Perspectives: When cycling, you typically do not end up ahead on cards. This means that you will rarely end up at max hand size, so this is an expensive draw spell.
Plea for Guidance: You have 4 enchantments, 3 of which your commander can go get you. It is not very helpful here.
Regardless of what you end up doing, this looks like a fun deck. Good luck!
Mick217 on Kresh the Budgetbraided
6 years ago
02/02/18:
More ramp trade outs: took out the sorcery speed ramp cards to add Absorb Vis, Krosan Tusker, and Shefet Monitor, with Abandoned Sarcophagus for added benefit
hosshughes on Inventory not updating
6 years ago
Well, just in my first few cards on my first page of inventory: Abandon Reason, Abjure, Abomination of Gudul, Absorb Vis, Abzan Banner, etc.
Muggins84 on Curse of Time
6 years ago
Oh yeah three more things to consider. Twisted Abomination & Absorb Vis. Both allow you to get Swamps to your hand and double as a means of doing damage. Twisted Abomination( I know he is a creature but his main use is getting Swamps to your hand) is great when they are out of a hand and have no creatures + he has cheap regeneration and is pretty strong. Absorb vis is damage + life gain if need be and otherwise it's good for keeping the Swamps coming. Exsanguinate is a decent finisher and it doesn't target so player hexproof will not help against it. Again I hope I was of help or at the least provided some food for thought.
KuraiU on
7 years ago
Anthem of Rakdos, Cutthroat il-Dal, Infernal Tutor, Jagged Poppet, Rakdos Pit Dragon, Twinstrike, Rakdos Augermage, Rakdos Guildmage, Rakdos Ringleader, Absorb Vis, Abandon Hope, Abyssal Nocturnus, Amok, Avaricious Dragon, Avatar of Discord, Banshee of the Dread Choir, Behold the Beyond, Bola Warrior, Bottomless Pit, Burning Inquiry, Cabal Conditioning, Cabal Shrine, Creeping Dread
Rhadamanthus on Timing of cards that do …
7 years ago
Goblin Flectomancer (not sure why it didn't link for you, your spelling looks right)
You stay alive. Losing the game for having 0 or less life is one of the game's "state based actions" (SBAs). The key thing here is that SBAs are checked right before each time a player would get priority to take another action. This means the game waits until after Absorb Vis is completely finished resolving to check SBAs. You'll be at 3 life at that time, so there's nothing to worry about.
hyena69 on Timing of cards that do …
7 years ago
goblin flectomancer]] Absorb Vis
Let's say I'm at 3 life and so is my opponent. I play an absorb vis to kill of my opponent, and the sneaky git somehow flashes out a goblin flectomancer to change the target from him to me (saccing the gobbo). Do I stay at 3 life or do I go to -1 first and die, before gaining 4 life?
(for some reason I can't link the gobbo, but here is the rules text:
Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.)
Have (2) | reikitavi , SunshineDynamo |
Want (0) |