Sideboard


Maybeboard

Instant (2)

Sorcery (2)


Standard R/W/U good stuff.

Normal lines of play would be:

T1: Draw go

T2: Draw go (might have option to play Azorius Charm, Izzet Charm, or Feeling of Dread on their turn

T3: Play Geist of Saint Traft or Boros Reckoner if filling the role of aggro this game. If playing the role of control play either Azorius Charm, Feeling of Dread , Detention Sphere

T4: Play Silverblade Paladin and pair up with three drop. Hellrider will get them in really worried if unanswered.

T5: This is when the fun really begins. You should have access to plenty of options via charms and Snapcaster Mage. Izzet Charm looting mode to dig for what you need or to protect from a non-creature spell.

T6: You could have mana to gain infinite life now (not a serious goal but it's in the deck) Azorius Charm lifelink, + Boros Charm indestructible, + Izzet Charm 2 damage to Boros Reckoner.

Or Boros Reckoner + Blasphemous Act for 13 damage which has everytime I've had it come up, a win.

The deck is "weak" against Blind Obedience. The entering tapped really ruins Hellrider and Restoration Angel. And the only outs are Detention Sphere or Izzet Charm. Ash Zealot would have to be dealt with if she was seeing more play. Any sort of graveyard hate(Rest in Peace) really hurts our gameplan but it also isn't seeing a lot of play.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

37 - 5 Rares

10 - 2 Uncommons

2 - 8 Commons

Cards 60
Avg. CMC 3.08
Tokens Angel 4/4 W
Folders Standard
Votes
Ignored suggestions
Shared with
Views