Maybeboard


the original idea of the deck is fun, make a new weapon to win every game, that is now in the maybe board as a less aggressive version, currently the deck is focused on using infinite mana or another combo to either with through a large advantage or use the Infinite mana on an x cost to win. i would like suggestions of artifacts that would make fun combos to win or stall out the game to play divine intervention if you are in a bad spot. I don't usually play combo based decks so suggestions of ways to combo and win multi-player games would help a lot. If you have suggestions please also include what to remove.

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Casual

100% Competitive

Revision 18 See all

(2 years ago)

Date added 7 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

49 - 0 Rares

15 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.96
Tokens Spirit 1/1 C, Thopter 1/1 U
Folders intrested, ooh, EDH
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