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PETTY EXTORTION [PRIMER|DUEL|1vs1] BRAIDS

Duel Commander Competitive Control Mono-Black Pox Primer Stax

SakuraStorm


"In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion"

[Braids, Cabal Minion - Primer]

BRAIDS

Lately i've been arguing quite a lot about the banlist of multiplayer, after the (at the time) recent bannings of Iona, Shield of Emeria and Paradox Engine .

At that point, i again started discussing the creation of own banlists and took a deeper look at why certain cards are banned in multiplayer.

One got stuck in my head though, guessed right... Braids, Cabal Minion .

Thing is, i was amazed by the artwork, the brutal effect and ways to build around it. Her lore is also super fun and got me into buying the books, as i wanted to know more 'bout this mad, nightmare summoning waifu.

Since i've been frustrated to a certain degree by multiplayer, this was a welcome project. As i don't have to rely on politics, groupdynamic, false threat assessement or the "social contract". Duell's banlist(the french one) follows a straight line and that's a welcome twist.

Utilizing the ludicrous banlist multiplayer provides, yeah she's super busted. But if you take the thing towards Duell Commander, she makes a solid let's say tier 3 deck, at tournaments a rogue deck and a super fun one too. Without the whole Crypts and Vaults, Moxen and whatever, just 20 lifepoints, you gotta put some work in it to win a game with her as commander.

Since this is STAX deck, the gameplan is all about breaking parity. Turning Braids's effect or a Smallpox to the point you don't care about it anymore, or even get an advantage out of it.

This deck is absolutely dependant on it's commander to work properly. If you can get her out by turn 2 with certain setup good. But it's crucial that she's out by Turn 3.

Turn 1 and 2 are mainly for disruption or setup to have something to sacrifice to Braids.

From there on it's about keeping your enemy low, low on lands, low on creatures and low artifacts. While you're advancing your board and keeping control.

Also protecting Braids is important as she's your main wincondition and gameplan with this deck.

Usually games are won on turn 9-14,though games are decided by turn 3-4 most of the time ;)

★ BREAKING PARITY ★

These feel like they were printed for this deck, each has an amazing effect on entering and leaving. CMC2 makes sure you can always cast them a turn prior to Braids.

  • Bloodghast , Nether Traitor , Reassembling Skeleton
  • They are fragile to graveyardhate, but amazing when not interrupted, each of them can come back on his own.

  • Bitterblossom , Dreadhorde Invasion , Ophiomancer , Cryptbreaker
  • Best token producers i could find in mono-. All are again CMC2 or less(except Ophiomancer ), so they can come 1 turn prior to Braids and be sacrificed.

  • Hangarback Walker , Flesh Carver , Carrier Thrall
  • They die and you get a decent replacement. Hangarback Walker can pretty escalate, if he doesn't eat removal.

    ★ DISRUPTION ★

    These are the main answers to oposing planeswalkers, although it's also always nice to shutdown a mana rock or dork with Phyrexian Revoker .

  • Diabolic Edict , Liliana's Triumph , Dismember
  • Dedicated creature removal, much needed to get the opponent to sacrifice lands.

  • Hope of Ghirapur
  • Amazing card, makes Braids almost always uncounterable.

  • Hymn to Tourach , Inquisition of Kozilek , Thoughtseize
  • Dedicated discard, necessary to get Braids through and keep her alive.

  • Liliana of the Veil , Liliana, the Last Hope , Collective Brutality
  • Multipurpose, some of the best cards mono- has to offer.

    ★ STAX-STARTERPACK ★

    Show

    ★ RITUALS ★

    Show

    ★ LANDS ★

    All of them are ramping and make sure you can get a safe turn 3 Braids.

  • Dunes of the Dead , Gods' Eye, Gate to the Reikai
  • Can be sacrificed to Braids, to get some nice replacement.

  • Cavern of Souls
  • Makes Braids uncounterable.

  • Rishadan Port , Wasteland , Bojuka Bog
  • Some nice disruption and mana denial.

  • Command Beacon
  • Safes a mana, if you need to let her get back to the command zone.

    ★ REST ★

    Show

    Upkeeptrigger and the Stack

    Here's something to keep in mind. In each turn's upkeep you get to chose the order in which your "beginning of upkeep" effects hit the stack.

    Best example would be Tangle Wire and Braids herself, as it's your opponent's turn, you're almost always better off putting Tangle Wire s ability first and then Braids.

    Resolving in your opponent having to sacrifice something to Braids first and then tapping for Tangle Wire . Making sure he can't sac something already rendered useless by Tangle Wire .

    Hope you enjoyed reading! Am i missing something? Open for feedback/ suggestions/ help

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    Revision 9 See all

    (4 years ago)

    -1 Rain of Tears main
    -1 Rancid Earth main
    Top Ranked
    • Achieved #27 position overall 4 years ago
    Date added 4 years
    Last updated 4 years
    Legality

    This deck is not Duel Commander legal.

    Rarity (main - side)

    7 - 0 Mythic Rares

    33 - 0 Rares

    29 - 0 Uncommons

    16 - 0 Commons

    Cards 100
    Avg. CMC 1.90
    Tokens Eldrazi Scion 1/1 C, Emblem Liliana, the Last Hope, Faerie Rogue 1/1 B, Horror */* B, Servo 1/1 C, Snake 1/1 B, Spirit 1/1 C, Thopter 1/1 C, Zombie 2/2 B, Zombie Army 0/0 B
    Folders ACTIVE DUEL DECKS <3, Braids
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