Sideboard

Enchantment (1)


The idea is simple: build the board with hard to kill enchantments that create value, protect Zur, and protect you, then pump Zur and kill everybody. They'll suffer, and you'll soon become a target. The deck could be meaner, but it's meant for casual games that still leave room for other players to win. Otherwise, it won't be much fun after a game or two.

The mana-base can be improved if you have the cards or the budget.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

43% Casual

57% Competitive

Date added 4 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 1 Mythic Rares

58 - 0 Rares

17 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.66
Tokens Ape 3/3 G, Bird 2/2 U, Pegasus 2/2 W, Shark */* U
Folders My Decks
Votes
Ignored suggestions
Shared with
Views