Delver
Out
-1 Elvish Herder -2 Bequeathal
In
+1 Tragic Slip +2 Scattershot Archer
More removal, and anti flying You should hope to have a Archer in your opening hand.
Affinity
Out
-1 Namless Inversion, -4 Bequathal -1 Elvish Herder
In
+2 Diabolic Edict +3 Gleeful Sabotage +1 Tragic Slip
Hexproof
Out
-3 Tragic Slip -1 Nameless Inversion -1 Elvish Herder -2 Bequeathal
In
+3 Gleeful Sabotage +2 Diaolic Edict +2 Serene Heart
Lots of Enchantment kill leaving them only subpar creatures, use them to make good blocks if you can.
MBC
Out
-1 Elvish Herder -1 Nest Invader -1 Bloodflow Connoisseur
In
+1 Tragic Slip +2 Diabolic Edict
Again try and keep Devotion Low, and combo out.
Tron
Out
-1 Nameless Inversion -1 Wirewood Herald
+2 Diabolic Edict
just more removal, you should be able to combo out, and then win.
Deliver Fiend
Out
- 4 Bequeathal -3 Nest Invader
In
+4 Duress +1 Tragic Slip +2 Diabolic Edict
Hand control, and more creature kill, they play few creatures, so keep them off the creatures.
Slivers/Goblins/Stompy/White Weenie
Out
-1 Elivish Herder -2 Bloodflow Connoisseur -1 Wirewood Herald
In
+1 Tragic Slip +2 Diabolic Edict +1 Essence Warden
Anti Aggro Package, with the infinite lifegain packege included.
Boros Kitty/Azorious Kitty
Out
-1 Ivy Lane Denizen -1 Bloodflow Connoisseur -1 Nest Invader -1 Wirewood Herald
In
+1 Tragic Slip +2 Diabolic Edict +1 Essence Warden
Lifegain, and kill, should help you combo out. They want to go midrange, you want to combo out. Get the combo going and win.
Burn
Out
-3 Tragic Slip -1 Nameless Inversion -1 Diabolic Edict
In
+4 Duress +1 Essense Warden
Infinite Life Gain, and Discard, should help you combo out.
MUC
Out
-4 Bequethal, -1 Tragic Slip
In
+4 Duress +1 Essence Warden.
Use the discard to stick the Ivy Lane, and then they cant really do anything to stop you from combing off, with the Life Gain combo they shouldn't be able to stop you.
Tortured E
Out
-3 Tragic Slip -1 Nameless Inversion
In
+4 Duress
Combo Vs Midrange, You combo out quck, you win. Use discard to keep them off not creature spells.